![]() It goes without saying that Back 4 Blood is technically Left 4 Dead 3. It is a refreshing experience that manages to take the tired zombie co-op shooter genre to greater heights. You need to know what you’re doing, how your build works and hope the card system works in your favour. Don’t expect to simply jump into Nightmare all willy-nilly without grinding for weeks to get there. Sure, the cards don’t have the exciting mods I hoped for like exploding bullets and slow damage but once you wrap your head around the mechanics and how the game’s replayability relies on these systems, it becomes a lot more exciting.īack 4 Blood also pushes the challenge to a whole new level but at the same time, the game feels rewarding for the toughest modes. There’s a lot to digest in Back 4 Blood when it comes to the versatility of the card system. Be it a shotgun build based on healing with every shot while also improving reload speed when killing an enemy in front of me or a character solely built with ammo capacity and healing support for my teammates. Back 4 Blood also wants you to die and you will The more I played, the more I brainstormed ways cards could work together with specific characters to form new playstyles. The grind to get the best cards and build classes around these cards feels great and I can honestly see myself playing this for months ahead as I tackle the toughest modes or backtrack to earlier ones in the hopes of improving my loadout. However, the recipe in Back 4 Blood simply works. The Back 4 Blood Swarm multiplayer still feels uninspired and tacted-on and the game’s brutal difficulty will limit the experience to groups of players who work together. I didn’t enjoy its limited card system, thought the multiplayer was an afterthought and the challenging gameplay means you’ll probably never see any stages past Recruit if you plan on playing this game solo.įor the most part, the above is still true. When an instant kill occurs, restore 3 health.After spending over a dozen hours with Back 4 Blood during the beta in August I was on the fence about the game. Gain 10% instant kill chance, increasing by 0.15% with each melee or bow kill. When an instant kill occurs, restore 2 health. Gain 5% instant kill chance, increasing by 0.15% with each melee or bow kill. Legendary Handguard Attachment(s) The Grim Reaper Handguards Handguard attachments Extended Handle Recover 100% of the stamina spent if an enemy is killed by the attack. Increase the damage of heavy attacks and arrows fired in ADS by 1.25% per point of stamina spent on the attack. Heavy attacks and arrows fired in ADS consume all of your remaining stamina. Increase the damage of heavy attacks and arrows fired in ADS by 0.75% per point of stamina spent on the attack. Legendary Grip Attachment(s) The Apocalypse Each melee or bow hit restores 2 health and 1 trauma for the duration of the invulnerability. This effect can only occur once per level.īecome invulnerable for 10 seconds upon death or incap. Each melee or bow hit restores 1 health and 0.5 trauma for the duration of the invulnerability. Legendary Material Attachment(s) The Second Comingīecome invulnerable for 8 seconds upon death or incap. Materials Materials Attachments Aluminium Core ![]() Melee attachments can be used on all melee weapons as well as the Bow. Spread is no longer increased by movement Stocks Stock Attachments Competition Stock (This effect can only occur once per ridden) The first shot against any ridden stumbles it Gain + 5% Bullet Damage for each Weakspot kill in the last 10 seconds Legendary Magazine Attachments Can of Whup-Assīroken Optic Attachments Heavy Reflex Sight Magazines Magazine attachments +P Ammoīroken Magazine Attachments Corroded Mag Increases damage dealt to unaware enemies by 75%.īroken Barrel Attachments Bent Barrel Reduces distances that enemies react to gunfire by 100%. Increases damage dealt to unaware enemies by 50%. Reduces distances that enemies react to gunfire by 75%. Increases damage dealt to unaware enemies by 25%. Reduces distances that enemies react to gunfire by 50%. 2.3.2 Legendary Handguard Attachment(s)įirearms Attachments Barrels Barrel Attachments Compensator.
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